![]() Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units, and 2 ROPs. The NV18 graphics processor is a relatively small chip with a die area of only 65 mm² and 29 million transistors. ![]() Since GeForce4 MX 4000 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. ![]() Built on the 150 nm process, and based on the NV18 graphics processor, in its MX4000 variant, the card supports DirectX 7.0. The GeForce4 MX 4000 was a graphics card by NVIDIA, launched on December 14th, 2003.
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